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Mime final fantasy tactics
Mime final fantasy tactics












One of the options in this hack was "Enable special surprises," and I turned that option on, so I'm not even sure what all will happen. The special jobs of unique characters will act differently.

mime final fantasy tactics

Spells may have be stronger or weaker than normal. The job tree is randomized, so jobs will be unlocked in a random order. Jobs have different skills, stats, and equipment selection.

mime final fantasy tactics

I'm using a hack called "Rumble Chaos Crashdown" that randomly changes many aspects of the game. This is open to anyone, you don't have to sign up or anything, feel free to just show up out of the blue with a brand new account and yell "DRINK A POTION" Also, this is important: I'm not playing a normal copy of Final Fantasy Tactics. Actions submitted will be executed in the priority they're submitted, but not necessarily the order they're submitted, since I can't control what order the characters get their turns in. However, if you want to specify exact tiles to move onto, go for it. This also means you can give pseudo-commands like "Attack that chemist on the rooftop with whoever gets a turn next" or "Have everyone group up in a phalanx formation" or "Use Ramza's strongest skill" instead of having to specify exact tiles to move onto. If you tell me to do it, I'll try to do it (unless it's something just absolutely monumentally stupid that I'm worried it will put the game in an unwinnable state).

mime final fantasy tactics

You guys can give lots of suggestions at once, for multiple characters and multiple actions, and even just sort of general strategies. The idea was fun, but it moved really slowly because it was going turn by turn.

mime final fantasy tactics

There was an attempt by Trihan a couple months ago to do an RMN Plays: Final Fantasy Tactics Advance.














Mime final fantasy tactics